> For the complete documentation index, see [llms.txt](https://aizaworld.gitbook.io/welcome-to-gitbook/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://aizaworld.gitbook.io/welcome-to-gitbook/product-and-features/aiza-turn-based-artillery-rpg-game/game-modes.md).

# Game modes

## Monsters hunting

Monsters hunting requires users control their characters to shoot down monsters wave by wave. The battle will be followed turn-based mechanism where the users can choose skills to improve the characters power in order to defeat all incoming monster waves.

## Arena battles

Arena battle is based on the basic PvP mechanism of turn-based artillery game

* In the battle, each player can use an equal number of characters (minimum is 1, recommend 3)
* In combat mode, the user prepares team before entering the battle. Then, the user build a squad of characters, then click "find a match" to choose someone to battle with (online playing feature)

## Boss challenger

Boss challenger is similar Monster hunting game mode. But users have higher change to get better rewards after defeating the boss.
